Investigation of Virtual Worlds for Art & Design Teching and Learning at Leeds College of Art.
Wednesday, July 11, 2007
Brian Eno drops by The Collective...
Outside lecturing, part of my specialist practice is exploring art and design possibilities within Second Life as well as freelance design work, through my avatar - AngryBeth Shortbread.
Commissioned by The Long Now Foundation, thru Blueair.tv, I was asked to translate Brian Eno's 77 Million Paintings into Second Life, to concurrently run with its North American Premiere at Yerba Buena Center For the Arts in San Francisco. This was an interesting project to undertake, as it gave an opportunity to explore curation in a telepresent location. The original work is a very mutable presentation, taking on many forms - from plasma screens to video projection, as well as a DVD version that can be viewed at home on a computer or television.
This idea was carried over into Second Life - with several placements taking different forms of presentation of the work. These installations were spread out amongst the Second Life grid, creating a journey for the second life audience.
Response from other bloggers here -
http://blogs.electricsheepcompany.com/giff/
and
http://www.rikomatic.com/blog/2007/07/
picture by Ze Moo / Text by Cryus Huffhines
I love the image above as it shows the telepresent audience. SL sims may be limiting in the number of concurrent viewers, to a number similar to a real life small art gallery opening.
Though the ability to share at distance an international audience and have the work open 24/7
gives a little back.
Other images from the show can be seen at here - Link
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment